Set up an image plane in Maya, and use it as a reference for base mesh modeling.Enjoy a smoother multiproduct modeling workflow when using images for reference in both Maya and Mudbox software.Multitile textures enable artists to paint outside of the 0-1 UV space.Ptex textures offer a UV-less painting workflow.Single-step interoperability provides an iterative round-trip workflow between Mudbox and Maya using Ptex and multitile textures texturing methods.Import and export Ptex and multitile UV textures to and from Maya.Maya interoperability for textures (enhanced) NEW Use Paint Layer groups to manually merge layers or flatten groups on export.Use Sculpt Layer groups to receive and store Blend Shape targets from Maya 2015 software. ![]()
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